Surface paneling by 3DS MAX Surface modifier

Posted in: All Tutorials, Surface Paneling- Mar 03, 2012 No Comments

This video demonstrate a very simple and quick technique which uses the surf-deform modifier and PARA 3d to panelize a NURBS surface, if you work on patches you may use patch deform instead. We use offset controller and sub-object controllers to slide the hexagon shape panels on the surface in a way that they make […]

Altering the object material in PARA

Posted in: All Tutorials- Feb 26, 2012 No Comments

How to change the material of the objects in the array?

Replacing items in parametric array

Posted in: All Tutorials, Surface Paneling- Feb 25, 2012 No Comments

In PARA 2.6 and higher you can replace selected items from your array with new object, only condition is that the both old and new objects must have similar modifiers.