Populate using Mesh controller and FFD

Posted in: All Tutorials, Surface Paneling- Mar 31, 2017 1 Comment

Use Para 3d Mesh-controller and FFD modifier to populate any object on any polygon with quad faces.

Parametric surface tiling

Posted in: All Tutorials- Mar 31, 2017 1 Comment

Use Para Edit-poly node to create rectangular grids on faces of any irregular edit-poly object in 3ds MAX.