One of the interesting functions of PARA 3d is the link tool from the link controller. using this tool you can actually link the objects together just like what you do with link function in 3ds MAX. Index values defines the target objects for link operation. for example index1= -1 means objects will be linked […]
In this short video you understand the use of UVW offsets while subdividing a surface with surface controller in PARA 3d. surface controller by default sets these values to keep the overall look of the objects on the surface. but end result is also depends on the number of divisions and proportion of sub-surfaces.
This video shows how to use slider objects as input value in PARA 3d. You also learn the difference of internal links and external links. we also use Math controller with pattern controller to alter the output of link controller in every other object.
This is an advanced tutorial in using PARA 3d to create noise effect in the divisions made by a surface controller. Before practice this tutorial you need to check the previous video to find out how to make the adaptive component which you can see at the beginning of this video. click here to go […]
By adding random controller in offset channel of the Magnet controller you can create noise effect in magnetic field.
Creating an adaptive component in 3ds MAX which can be used in PARA 3d for surface paneling. Adaptive Component are objects which can be modified in base by parametric array.
If you are planning to upgrade to 3DS MAX 2013, you must know that the current version of PARA 3D has not tested on MAX 2013, however with minor changes in installation you can get this plug-in running. Please read the following instruction and let us know if you face any problem after setting up […]
You can use Interpolate controller to transform a curve in the array. This controller creates smooth transition between the items you select and modify by intermediate items.
Random controller can generate both Fresh and Repetitive random values. Watch this video to find out how to use the random controller to create a random pattern and how to generates (or avoid generating) random values during animation using key frame maker utility.
This video explains the Magnet controller Position/Orientation features in detail.