# Create Geometric pattern on NURBS surface

Posted in: All Tutorials, In Action!, Surface Paneling- May 24, 2014 6 Comments

This video demonstrate use of “sub-object offset” controller to create custom pattern in surface paneling with Para.

# Multiple magnet animation

Posted in: All Tutorials, In Action!- Oct 04, 2013 No Comments

In this video I collect a list of positions from an array of points using the collection controller. Then I passed this list to a magnet controller. Magnet controller generates output for each point in collection and return a list of scalar values.Then using a List controller I managed to find the biggest magnet value […]

# Inscribed Circle finding

Posted in: All Tutorials, In Action!- Oct 01, 2013 No Comments

This video shows the new feature of vector controller giving the center and radius of inscribed circle of a triangle by providing the three vertices of the triangle. A NURBS surface is being used to create a random triangulated pattern.

# Editing texts via Para 3d

Posted in: All Tutorials, In Action!- Sep 30, 2013 No Comments

This video shows the use of Text controller to change the text inside the 3ds MAX text objects. notice that option cannot be animated.

# Parametric surface unfolding,Ready for laser cutting!

Posted in: In Action!, Surface Paneling- Apr 07, 2013 No Comments

In first part penalization and decomposing a surface while all elements remains responsive.Panels which are on XY plane are created from the same original object.Position of control points are actually result of the same transformation derive from the surface with respect to local coordinate system of the objects laying on the surface. In part two […]

# Following two attractors

Posted in: In Action!- Apr 05, 2013 No Comments

In this video I introduced a new controller in Para 3d V3.0 . Blend controller works just like blend map in 3ds MAX. you provide two different controllers (A and B) and s third controller which controls the blend amount. As blend amount increases from 0 to 1 the result of blend controllers moves from […]

# Rotate objects toward magnet point

Posted in: In Action!- Apr 05, 2013 No Comments

In this video I have tried to show how you can use Para to manage a bit complex max-script code which can keep the objects pointing toward a point inside the scene. Although for MAX users this is quite easy with “Look At” controller which does the same job. But here I’m trying to come […]

# Introducing Parametric Mesh node

Posted in: In Action!- Mar 31, 2013 No Comments

Para 3d v3.0 offers new function which allow users to create parametric meshes by giving a set of vertices. In the beginning of the video I managed to create a SIN curve using math controller and in the second part a parametric mesh creates an envelope connecting the frames.

# Parametric trusses using pattern controller

Posted in: In Action!- Mar 30, 2013 No Comments

Pattern controller in Para 3d v3.0 allows users to interweave result of other controllers by user defined pattern, in this video you see how to use the pattern controller to switch between two splines of a curve. The curves themselves belong to another array and a parametric array link controller is extracting them from the […]

# The best way to place mullions on a curtain wall.

Posted in: In Action!- Mar 30, 2013 No Comments

The best way to place mullions on a curtain wall. Curtain wall is made of an edit_poly object which the edges of editpoly represent the axis of mullions , the mullion object itself is a single line object with a sweep modifier on top. This approach allow you to have any type of cross section […]