This video demonstrate use of “sub-object offset” controller to create custom pattern in surface paneling with Para.
In this video I collect a list of positions from an array of points using the collection controller. Then I passed this list to a magnet controller. Magnet controller generates output for each point in collection and return a list of scalar values.Then using a List controller I managed to find the biggest magnet value […]
This video shows the new feature of vector controller giving the center and radius of inscribed circle of a triangle by providing the three vertices of the triangle. A NURBS surface is being used to create a random triangulated pattern.
This video shows the use of Text controller to change the text inside the 3ds MAX text objects. notice that option cannot be animated.
In first part penalization and decomposing a surface while all elements remains responsive.Panels which are on XY plane are created from the same original object.Position of control points are actually result of the same transformation derive from the surface with respect to local coordinate system of the objects laying on the surface. In part two […]
In this video I introduced a new controller in Para 3d V3.0 . Blend controller works just like blend map in 3ds MAX. you provide two different controllers (A and B) and s third controller which controls the blend amount. As blend amount increases from 0 to 1 the result of blend controllers moves from […]
In this video I have tried to show how you can use Para to manage a bit complex max-script code which can keep the objects pointing toward a point inside the scene. Although for MAX users this is quite easy with “Look At” controller which does the same job. But here I’m trying to come […]
Para 3d v3.0 offers new function which allow users to create parametric meshes by giving a set of vertices. In the beginning of the video I managed to create a SIN curve using math controller and in the second part a parametric mesh creates an envelope connecting the frames.
Pattern controller in Para 3d v3.0 allows users to interweave result of other controllers by user defined pattern, in this video you see how to use the pattern controller to switch between two splines of a curve. The curves themselves belong to another array and a parametric array link controller is extracting them from the […]
The best way to place mullions on a curtain wall. Curtain wall is made of an edit_poly object which the edges of editpoly represent the axis of mullions , the mullion object itself is a single line object with a sweep modifier on top. This approach allow you to have any type of cross section […]