Creating an adaptive component in 3ds MAX which can be used in PARA 3d for surface paneling. Adaptive Component are objects which can be modified in base by parametric array.
Surface paneling by 3DS MAX Surface modifier
This video demonstrate a very simple and quick technique which uses the surf-deform modifier and PARA 3d to panelize a NURBS surface, if you work on patches you may use patch deform instead. We use offset controller and sub-object controllers to slide the hexagon shape panels on the surface in a way that they make […]
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