This video shows the new feature of vector controller giving the center and radius of inscribed circle of a triangle by providing the three vertices of the triangle. A NURBS surface is being used to create a random triangulated pattern.
How to calculate the area of quad polygons
This video tells you how to use Para to calculate the surface area of quad polygons arrayed on a surface. This is helpful specially when you do surface paneling and you need to know how big are the panels and what’s the size of smallest and biggest panel. The logic is simple , take two […]
Following two attractors
In this video I introduced a new controller in Para 3d V3.0 . Blend controller works just like blend map in 3ds MAX. you provide two different controllers (A and B) and s third controller which controls the blend amount. As blend amount increases from 0 to 1 the result of blend controllers moves from […]
Rotate objects toward magnet point
In this video I have tried to show how you can use Para to manage a bit complex max-script code which can keep the objects pointing toward a point inside the scene. Although for MAX users this is quite easy with “Look At” controller which does the same job. But here I’m trying to come […]
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