This video explains the new Surface Domain option in surface controller.In 1D domain you can distribute array items according to the edit poly elements (face/edges/vertex) While in 2D domain the input surface is being subdivided according to the number of items in your array.
Para 3d and time delay in animation
This video demonstrate use of external link controller and its new functionality in Para 2.8 in creating animations.
Custom pattern tool in SubObject controller
Learn how to use Sub object controller in surface controller in order to create custom patterns.
Randomizing thickness in surface paneling
In this video you learn how to use random controller within surface controller to change the thickness of panels. Also you learn how to control the random values while using random controller on multiple properties/controllers. For more information on random controller see also : Random pattern and noise effect in animation
Using Sub_object controller (Advanced Surface paneling)
This is an advance tutorial in surface paneling using surface controller and sub-object controller. In this video you learn how to use Sub-Object controller inside surface controllers to modify the panel size and shape. Also you find pattern option to create honeycomb pattern with a single hexagon shape.
Understanding of UVW offsets in surface controller
In this short video you understand the use of UVW offsets while subdividing a surface with surface controller in PARA 3d. surface controller by default sets these values to keep the overall look of the objects on the surface. but end result is also depends on the number of divisions and proportion of sub-surfaces.
Randomizing surface divisions
This is an advanced tutorial in using PARA 3d to create noise effect in the divisions made by a surface controller. Before practice this tutorial you need to check the previous video to find out how to make the adaptive component which you can see at the beginning of this video. click here to go […]
Objects we can use in surface paneling with PARA 3D.
This video demonstrate almost all possible objects that you can deform on a surface using surface controller. In summary you can deform the following objects: Editable Mesh and Objects made of editable mesh, (flat objects and 3d objects) Editable Spline objects and objects made of editable splines, (flat objects and 3d objects) 3D objects with […]
Objects work as surface in Surface Controller
In this video objects that can be used as surface in Surface Controller are being study.
Creating Sub-Arrays
In PARA 2.6 and higher you can create arrays within other arrays. The controllers which you assign on sub-arrays works only on selected items while controllers on main array updates the entire array.
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