In this article I’m trying to address a question by Ben Rabinson posted on Para 3d forum. For more information about the original post please see this link. How does a Bitmap Controller work? Before we start , let me explain how Bitmap controller works. A Bitmap controller extract information from bitmaps and procedural maps. […]
Building a parametric space frame structure
This tutorial is trying to answer a question that was posted originally by Tom on the forum. So, I suggest you to read the original post here. Our problem is to populate a given structure on the surfaces of spline base cage. The first answer comes in mind is to use Para 3d surface controller, […]
Para Edit poly Part I
learn how to use Para3d edit-poly container. Part 1 Part 2
Triangulation using Para 3d Edit Poly
In this video you learn how to setup a triangulation with given triangle size on the faces of the Edit-poly object. you can also control the rotation and alignment of the gird in respect to the edge of polygon face.
Populate using Mesh controller and FFD
Use Para 3d Mesh-controller and FFD modifier to populate any object on any polygon with quad faces.
Parametric surface tiling
Use Para Edit-poly node to create rectangular grids on faces of any irregular edit-poly object in 3ds MAX.
Loft surface in Para 3d
Create loft surface in Para 3d
Using shape objects in surface cladding
Image : King Abdullah Financial District Metro Station in Saudi Arabia Another example of using Shapes and surface controller + sub-object offset controller.
Diagonal surface subdivision
image: CVDB Arquitectos’ Ljubljana National Library In this video you will find out how to use simple spline shape to create surface subdivisions in diagonal direction. Also you learn how to use “delete mesh ” modifier to create a random subdivision effect.
Blend custom patterns
This tutorial demonstrate use of Blend controller to change the pattern of surface cladding.
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