In this video I have tried to show how you can use Para to manage a bit complex max-script code which can keep the objects pointing toward a point inside the scene. Although for MAX users this is quite easy with “Look At” controller which does the same job. But here I’m trying to come [...]
In this video I’m creating a curve network. A curve network consist of a series of curves which has been assigned to curves from another array. Also you learn how to use Xform modifier to transform selected vertices of a shape object. PART I PART II
This video shows that random controller can produce Boolean values (TRUE-FALSE) by chance. You can make decision based on the result of the random controller. This process is similar to coin flipping.