Populate using surface controller
Using surface controller to array a window object on faces of a polygon mesh.
Also learn how to set the number of array members to the number of faces in polygon mesh.
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Using surface controller to array a window object on faces of a polygon mesh.
Also learn how to set the number of array members to the number of faces in polygon mesh.
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Vector controller performs vector operations on one or between two or three input vectors. Vector Controller Vector-Controller.pdf 710.0 KiB 489 Downloads Details Vector controller documentation Author:Para Platforms:Windows 8 Category:Help Date:April 11, 2020
Blend controller takes two input and mix them using the third input (Blend amount). Below is the formula used in blend controller: Blendcontroller Blendcontroller_2.pdf 920.4 KiB 1218 Downloads Details Category:Help Date:July 2, 2017
This controller extract the RGB , HSV and Alpha values from a given bitmap (image) or procedural map or the vertex color channel of the mesh geometries Bitmapcontroller Bitmapcontroller.pdf 844.5 KiB 1249 Downloads Details Category:Help Date:June 11, 2017
Array Variable Controller This controller returns some basic information about the array members and current scene states. Note that controller retrieve the information from the members of the first parent (container) node in a Paraflow.Also if the controller is used under Array Variable Override controller then the new values that are overwritten by the AVO […]
Mesh Controller This controller extract information about Faces,Edges and Vertices of an Editable Mesh or Editable Poly object. Meshcontroller Meshcontroller.pdf 2.0 MiB 1442 Downloads Details Category:Help Date:June 10, 2017
In this article I’m trying to address a question by Ben Rabinson posted on Para 3d forum. For more information about the original post please see this link. How does a Bitmap Controller work? Before we start , let me explain how Bitmap controller works. A Bitmap controller extract information from bitmaps and procedural maps. […]
This tutorial is trying to answer a question that was posted originally by Tom on the forum. So, I suggest you to read the original post here. Our problem is to populate a given structure on the surfaces of spline base cage. The first answer comes in mind is to use Para 3d surface controller, […]
learn how to use Para3d edit-poly container. Part 1 Part 2
In this video you learn how to setup a triangulation with given triangle size on the faces of the Edit-poly object. you can also control the rotation and alignment of the gird in respect to the edge of polygon face.
Use Para 3d Mesh-controller and FFD modifier to populate any object on any polygon with quad faces.
would love the max file, with just the windows, mesh and window material for this one, thanks for your wonderful tuts and plugs