# PARA 3d Interpolate, Graph, Random Controller

Posted in: All Tutorials- Oct 23, 2012 1 Comment

his tutorial covers the Interpolate, Graph and Random Controllers in Para 2.8 Tutorial by Kory Bieg, OTA+

# Randomizing thickness in surface paneling

Posted in: Random values, Surface Paneling- May 23, 2012 2 Comments

In this video you learn how to use random controller within surface controller to change the thickness of panels. Also you learn how to control the random values while using random controller on multiple properties/controllers. For more information on random controller see also : Random pattern and noise effect in animation

- May 17, 2012 No Comments

This video explains use of PARA 3d to create a fully parametric concept model of bird’s nest stadium. You can control all aspects of geometry and create multiple variations in less than one second! PART I Introduction PART II Creating the base object in 3ds MAX PART III Generating pattern using Para 3d

# Randomizing surface divisions

Posted in: All Tutorials, Random values, Surface Paneling- Apr 23, 2012 2 Comments

This is an advanced tutorial in using PARA 3d to create noise effect in the divisions made by a surface controller. Before practice this tutorial you need to check the previous video to find out how to make the adaptive component which you can see at the beginning of this video. click here to go […]

# Creating noise effect in magnetic field.

Posted in: All Tutorials, Random values- Apr 22, 2012 No Comments

By adding random controller in offset channel of the Magnet controller you can create noise effect in magnetic field.

# Randomized pattern and noise effect in animation

Posted in: All Tutorials, Random values- Apr 15, 2012 No Comments

Random controller can generate both Fresh and Repetitive random values. Watch this video to find out how to use the random controller to create a random pattern and how to generates (or avoid generating) random values during animation using key frame maker utility.

# Finding closest object in array to a given point.

Posted in: All Tutorials- Mar 14, 2012 No Comments

To find the closest item of an array to the given point P, we should sort the list of points based on the distance from -P-. in this sorted list the first item is always closest point. see the video to find out how to setup controller in 3ds MAX to do so.

Posted in: All Tutorials- Mar 06, 2012 No Comments

This is a new edition of old video tutorial (Parametric Brick wall) which uses link and math controllers to create a random pattern of stone blocks.

# Control the parameter by chance

Posted in: All Tutorials, Random values- Mar 04, 2012 2 Comments

This video shows that random controller can produce Boolean values (TRUE-FALSE) by chance. You can make decision based on the result of the random controller. This process is similar to coin flipping.

# Altering the object material in PARA

Posted in: All Tutorials- Feb 26, 2012 No Comments

How to change the material of the objects in the array?