Multiple map channel choice in surface controller
Filed under 3ds MAX, Parametric Array by admin
Level: Advanced
In This Video:
Use map index number to choose mapping information of a particular map channel.
Use relative mode to detach the panels from the controller surface.
3ds Max,
array,
surface,
surface controller,
surface panelling,
tutorial,
UV Mapping
April 17, 2010 at 5:12 pm
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