Extracting shapes from meshes and polys

Posted in: All Tutorials- Apr 09, 2013 No Comments

I think everyone knows a little of 3d MAX he must know how to create shapes from polygon and meshes, however the result shape is not associated with polygon object which means if you edit the original mesh you may need to extract the edges again to create the shape. With Para 3d it’s now [...]

The best way to place mullions on a curtain wall.

Posted in: In Action!- Mar 30, 2013 No Comments

The best way to place mullions on a curtain wall. Curtain wall is made of an edit_poly object which the edges of editpoly represent the axis of mullions , the mullion object itself is a single line object with a sweep modifier on top. This approach allow you to have any type of cross section [...]

Working with triangulated mesh and mesh controller

Posted in: All Tutorials- Mar 15, 2012 No Comments

Mesh controller provides access to Mesh data of geometries from all kind. With mesh controller you can work with faces/edges and vertices of the meshes. A short example of using this feature has shown in this video.

Mesh curvature analysis in 3ds MAX

Posted in: All Tutorials, Surface Paneling- Mar 13, 2012 No Comments

This is a simple technique to visualize the discreet curvature of mesh-poly-nurbs (All kind of objects) in 3ds MAX using Mesh controller in PARA . You also will learn how to use the custom attributes with parametric arrays.