U-V Limits Rollout. |
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U Limits & V Limits. |
Define the intervals [uMin,uMax] and [vMin,vMax] .the rectangular domain span horizontally form uMin to Umax and vertically from vMin to vMax. |
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Note 1: you can access these parameters in global scope with the same name.
Note 2: setting global variable Horizontal to false makes the domain vertical in u-direction and also it flips the surface normals in opposite direction.
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Resolution. |
The domain in (u,v) is divided into a grid which has u-Resolution equi-spaced segments in the u-direction running from uMin to uMax,and v-Resolution equi-spaced segments in the v-direction running from vMin to vMax. |
Note 1: you can access these parameters in global scope in form of Usegments & Vsegments.
Note2: The U-resolution and V-resolution parameters indicate the number of segments in first element of surface. The result contains (uSegments+1) vertices in U-direction and (vSegments+1) in V-direction. |
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Maximum Lenght. |
Defines the maximum distance that any vertex can get from the pivot point. All vertices locate farther than this will be ignored. |
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In this picture surface has defined as
in intervals U:[-2,2] & v:[-2,2].
The maximum length is 4.0 |
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Plug-in features. |
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