Coordinate System Rollout. |
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Coordinate System. |
Cartesian:
The surface is described by a map of a rectangle in (u,v)-space into Cartezian (x,y,z)-space
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Spherical:
The surface is described by a map of a rectangle in (u,v)-space into Spherical (r,θ,φ)-space
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Cylindrical:
The surface is described by a map of a rectangle in (u,v)-space into Cylindrical (r,θ,z)-space |
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UV mapping:
This option provides a uniform mapping on mesh. When this option has checked you can use texture mapping on the surface. |
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Plug-in features. |
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